Controls

arrows to move 

E to intercat

Return to advance dialogs 

P to pause

Known issues:

  • This is a prototype so many of the collisions have not been set for environmental purposes
  • A lot of the non-main story dialog hasn't been set
  • I was only able to prototype a quest management system and some of the branching dialog. I was not able to prototype the investigation mechanic to a playable state, so once you reach the town meeting you have done all the main things to donfor now.


Please see my GDD for my game about addressing the climate impacts of data centers.

This will be an investigation style adventure game where you collect information and call your community to act to enact change.

I do not currently have a working title. To mitigate having to download the contents of the document is below. (It's better formatted in the document and all the links are better formatted in the document. At some point the images broke in the html so see the document for all images)

Climate Jam 25

High Level Design 

Concept Statement

An investigation style adventure game where you collect information and call your community to act to enact change

Genre(s)

Top-down, Zelda-like, Adventure Game, Detective Game

Target Audience

  • Gamer Audience Cozy Gamers that like narrative based combat free games
  • Learner Audience People that live in areas affected by Data Centers that want to learn more about their environmental impacts

Unique Selling Point

It blends light investigations with real-world learning. It's has a short running time.

Player Goals

You play as a teen on a community organizing internship in a small rural town where a new company has built a data center without regards for the environment or the community. They want to hold the data center owners responsible for transparency and equitably sharing the burden with the community.

Platform(s), Technology, and Scope

  • Web-based game that can be played with keyboard or controller
  • Godot 4.4.1
  • 4 week timeline - 1 week to prototype, 2 weeks to develop,

    and 1 week to polish

    Gameplay and Core Mechanics Controls

    Movement - WASD, arrow keys, or left joystick controller
 Interact - space, X controller
 Cancel - C, B Controller

Core Game Loop

Talk to NPCs to get their opinions on the impact of data centers. Collect facts. Use the facts to confirm or disprove their opinion; this grows an activist. Grow more activists to present more information during your community meeting.

Objectives and Progression

There will be a linear progression threw quests in the game. As the user progresses through the quest they will travel through different areas that have different visuals.

Game Systems

  • Quests the player will complete to progress the story 
  • Merit is gained by completing quests for NPCs to get more of them to come to the town meeting
  • Keys open locked doors
  • Bookshelves get information to confirm or disprove opinions
  • Doors will prevent the player from proceeding. Can be opened with keys or passing a knowledge check
  • Hidden Areas that may lead to a shortcut or special item
  • Collectables
    • Opinions can be collected to by interacting with NPCs
    • Facts can be collected to verify or disprove opinions
    • Recyclable Materials can be collected to be repurposed into mission items
    • Branching Dialogue  use collected facts to counter opinion

    Game Play Influences

    • Environment
      • Archvale
      • Pokémon Series (2D games)
    • Investigations
      • Duck Detective
      • Frog Detective

    Art style/Mood Images

    see document

    Cozy Top-down

    • https://danieldiggle.itch.io/sunnyside see document

    UI

    • https://humblepixel.itch.io/pocket-inventory-series-2-pixel- map see document

    • https://humblepixel.itch.io/pocket-inventory-series-8- backpack

    • https://humblepixel.itch.io/super-asset-bundle-5-mini- pocket-status see document

    • https://www.kenney.nl/assets/input-prompts-pixel-16 see document

    • https://caffinate.itch.io/abaddon

    Jam Related


    Mind Map

    see document

    Main Story Beats

    see document

    Example Quest

    • Q1: Intro to player You receive an email telling you, "Sorry you didn't get your pick of city for your internship, but at least you got one. How about you take some time to walk around and see what's even going on in the community. How are you going to help the public if you don't meet them."
      • Requirement: talk to X# of NPCs around town
    • Q3: Hang flyer find all X# locations around town to hang flyers
      • Required: Interact with x# of locations
    • Q4: Collect facts Interact with computer and books around town to collect facts 
      • Required: Interact with x# of books and computers
    • Q4: Collect opinions You see a NPC A in the library that tells you they are tired from researching. You suggest they get some coffee. They tell you they would if they were less busy. You decide to make them a cup with your recycled material. You can fill the cup with coffee give the cup to NPC A. NPC A will then tell you an option on how they feel about a topic and if you have collected facts to confirm/ disprove you can response with that; otherwise you will respond with "I'll have to look into that". Required: You must figure out how to get community members to interact with you
    • Q4: Confirm/disprove opinion You can confirm/disprove any NPC that gave their opinion during Quest 3 if you have corresponding facts for their opinion
      • Requirement: You must find the facts to confirm or disprove all concerns from the meeting
      • Note: The concerns from quest 3 must be addressed in order to re-hold the meeting. All other concern are optional
      • Bonus: Branching Paths If you have enough merit in town, after you make it the librarian tells you NPC B in the library has a crush on NPC A. You can fill the cup with coffee give the cup to NPC A or give the cup to NPC B. Who every you choose will give you their opinion.

    Timeline/Backlog

    see document

Updated 2 days ago
Published 9 days ago
StatusIn development
CategoryOther
PlatformsHTML5
AuthorTheImmuneCkay
Made withGodot

Download

Download
ClimateJamGDD.pdf 6.2 MB

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