The town has been over run by ducks eating their crops and you need to kill them all to save the town.

Controls
WASD or Arrow keys to move
'E' to interact

'P' to pause and adjust sound volumes 

Credits
Assets

Music
Music by <a href="https://itch.io/game/<a%20href=" https:="" pixabay.com="" users="" cyberwave-orchestra-23801316="" ?utm_source="link-attribution&utm_medium=referral&utm_campaign=music&utm_content=249202" "="">Cyberwave" class="redactor-linkify-object">https://pixabay.com/users/cyberwave-orchestra-23801316/?utm_source=link-attribut...</a> Orchestra from Pixabay

Sound Effects
Sound Effect by <a href="<a href=" https:="" pixabay.com="" users="" iedurodrigues-27915902="" ?utm_source="link-attribution&utm_medium=referral&utm_campaign=music&utm_content=112941"">Eduardo" class="redactor-linkify-object">https://pixabay.com/users/iedurodrigues-27915902/?utm_source=link-attribution&ut...</a> Rodrigues from Pixabay
Sound Effect from Pixabay

Art
https://opengameart.org/content/16x16-duck
https://opengameart.org/content/rpg-house
https://ink-slime.itch.io/simple-roguelike-tileset 
https://dinchenix.itch.io/plants-and-flowers-8px-asset-pack
https://datagoblin.itch.io/monogram

Jam Goals
This game was made for the Unpaws 2024 game jam. My biggest goal for this jam was to figure out how use Godot's  new tilelayers. I also wanted to make atmospheric lighting, but all that work had to be scrapped as Godot 4.3 web builds can support lights very well.

Post jam I plan to add in NPCs that allow you to unlock info about whether or not a room has a duck. It had to be scrapped to get something posted in time.

Know Bugs in web build

There is a slight stutter when rendering the viewport to display an object that is using a shader.

Published 17 days ago
StatusPrototype
PlatformsHTML5
AuthorTheImmuneCkay
Made withGodot
Tagscollect-a-thon

Comments

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kkkkkk Nice game! The story, music and scenario are perfect together. The levl design its really nice too!

but....

WHAT YOUR PROBLEM WHIT DUCKS? 

Thanks for playing my game. There's a few rooms that I still need to streamline because they started out way too big. Practicing level and environment design was a big goal for me this jam. 

I'm horrible with art, so I was happy to find a jam that came with art. The ducks were the first cohesive thing I found that "matched" the art style.